Big Boned II: Pups (from breedings in which one or more parents is a dire) have a 10% higher chance of being dire built. (Eg 10% x 10% = Chances would be 1-15 Dire Built/16-100 Normal instead of 1-5 Dire Built/6-100 Normal)
Creature Whisperer: Increased chance to locate companions in an exploring or caving activity.
Excellent Conformation II: +15 bonus points to any group-held halter, dressage, show jumping, or free jumping competition.
Special Traits (Non-Hereditary)
Courage: 5+ point score benefit in all group-sanctioned Ice fishing, Ice racing, Sled racing, and Hunting competitions.
AoA (Average): 5
Bright Flashlight: Increases probability of finding items while exploring by 15%. (Will replace Dull Flashlight if already owned)
Carabiner: Increases chance of finding an elemental by 1%.
Carbon Fiber Rope: Increases chance of collecting rarer items by 10%, reduces possibility of failing a caving expedition to 1%. (Replaces Rope)
Crafted Bow: Increases chance of rarer prey by 20%, reduces possibility of failing a hunting trip to 1%. (Replaces Sturdy & Basic Bow)
Diving Light: Increases the probability of finding corals on a diving trip.
Flint Arrows: Increases chance of collecting rarer pelts on a hunt by 10%.
Flippers: Increases chance of finding an elemental by 1%.
Headlamp: Increases probability of finding gems while on a caving trip by 15%.
Hunting Saddle: Adds a +2% bonus to all hunting rarity bonuses applied to the tokota.
Oxygen Tank: Increases chance of collecting rarer items by 10%, reduces possibility of failing a diving expedition to 1%. (Replaces Snorkel)
Sturdy Rod: Increases chance of collecting rarer fish by 10%, reduces possibility of failing a fishing trip to 1%. (replaces Basic Rod)
Bear (Brown) Removes failure chance while Hunting.
Peregrine Falcon (Common) 15% chance to retrieve up to five extra pelts while Hunting small prey.
Wolverine Small increase in the rarity of items found while Hunting.