Aippaq's Fortune II: Heterozygous genes have a +10% chance of passing on to offspring. Rare mane types (Including one carrying parent) have a +10% chance of passing on to offspring.
Big Boned II: Pups (from breedings in which one or more parents is a dire) have a 10% higher chance of being dire built. (Eg 10% x 10% = Chances would be 1-15 Dire Built/16-100 Normal instead of 1-5 Dire Built/6-100 Normal)
Excellent Conformation II: +15 bonus points to any group-held halter, dressage, show jumping, or free jumping competition.
Exemplary Dire Blood: If female can be bred up to 12 times in lifetime. If male can be bred up to 15 times in lifetime.
Hunter: Pelts retrieved by the tokota are worth 20%+ of their usual reward when redeemed at Toko Tokens Bank.
Impeccable Stamina II: +15 bonus points to any group-held endurance competition.
Oddball: Pups will have a higher chance of inheriting physical traits (such as a bob tail, short ears, curly tail, etc.)
Passionate: Tokota is able to be bred 1 time over the standard monthly limit.
Snow White II: Up to four companions allowed.
Special Traits (Non-Hereditary)
Aippaq's Navigation: 25% chance to find up to three extra items on a caving and/or diving expedition.
Courage: 5+ point score benefit in all group-sanctioned Ice fishing, Ice racing, Sled racing, and Hunting competitions.
AoA (Excellent): 10
Bright Flashlight: Increases probability of finding items while exploring by 15%. (Will replace Dull Flashlight if already owned)
Carabiner: Increases chance of finding an elemental by 1%.
Carbon Fiber Rope: Increases chance of collecting rarer items by 10%, reduces possibility of failing a caving expedition to 1%. (Replaces Rope)
Competition Halter: Provides a 5+ bonus to total score in any group-sanctioned halter competition.
Competition Headstall: Provides a 5+ bonus to total score in any group-sanctioned competition.
Diving Light: Increases the probability of finding corals on a diving trip.
Flint Arrows: Increases chance of collecting rarer pelts on a hunt by 10%.
Flippers: Increases chance of finding an elemental by 1%.
Headlamp: Increases probability of finding gems while on a caving trip by 15%.
Leg Protectors: Removes chance at Severe Injuries from all injury rolls. This affects all injury types. Stacks with Hardy/Porcupine/Porcupine Totem.
Oxygen Tank: Increases chance of collecting rarer items by 10%, reduces possibility of failing a diving expedition to 1%. (Replaces Snorkel)
Sturdy Bow: Increases chance of collecting rarer pelts on a hunt by 10%, reduces possibility of failing a hunt to 1%. (can be doubled with Flint Arrows, replaces Basic Bow)
Sturdy Rod: Increases chance of collecting rarer fish by 10%, reduces possibility of failing a fishing trip to 1%. (replaces Basic Rod)
Large Item x1: Allows one large alteration such as a missing or prosthetic leg, collar, bandanna, etc... (cannot resemble genetic traits or alter mane type)
Small Item x2: Allows one small alteration such as beads, a braid in the mane, feathers, necklace, bracelet, etc.
Bear (Brown) Removes failure chance while Hunting.
Lovebird Provides a large increase to chance to pass down a hereditary trait in Breeding.
Pug (Cinnamon) Provides a small increase to chance to pass down a physical trait in Breeding.
Snowshoe Hare (Winter) 25% chance to roll an extra puppy in the litter (on top of the normal roll).
Tapetoe Provides a high chance for any of the Tokota's offspring to inherit a completely random trait (common-extremely rare).