[Tamed] Extremely protective of his human. Wary of most tokotas, even those he has built up trust with. Tends toward aggressive behavior if pressured -- much more "fight" than "flight" instinct. [Wild] A highly temperamental and incredibly aggressive tokota, with an odd resemblance to Fenrir himself; though he's never remained in captivity long enough to have a DNA test performed. He was marked by the TCA for capture and removal from park grounds to avoid potential injury to hikers and tamers, but escaped his high-security enclosure and has miraculously managed to stay out of TCA's hands since then. In his roaming, his plastic marker tag has broken off, confusing some tamers into believing he was marked for domestication.
Denver 29780 - One of the only Tokotas that Hati has completely tolerated. Denver's small stature and submissive nature make him a decent match for bonding. Denver raised nearly all of Hati's offspring, and is often called
Skoll 32034 - Hati's daughter, and in his eyes, his heir. She takes after her father in many ways, and prefers to live a more wild life than many of Hati's other offspring.
Ragnar 32298 - Hati's son. Much more friendly and manageable than his dad. Hati won't typically lash out at Ragnar, but they are certainly not on friendly terms.
Havok 32509 - Hati's daughter and Skoll's direct sister. Like her father, she is difficult to handle and has quite an aggressive streak. However, she is smarter about who she challenges, rather than considering all other Tokotas a threat.
Big Boned II: Pups (from breedings in which one or more parents is a dire) have a 10% higher chance of being dire built. (Eg 10% x 10% = Chances would be 1-15 Dire Built/16-100 Normal instead of 1-5 Dire Built/6-100 Normal)
Fisher: Fish retrieved by the tokota are worth 20%+ of their usual reward when redeemed at Toko Tokens Bank.
Mauja's Draw: Pups have an increased chance of inheriting a random mutation. (Chimerism, Albinism, Bloodmark, or any Hereditary mutations present in the breeding.)
Nanook's Shadow: Pups have a +10% chance of inheriting the coat of the darker parent. (Eg Breedings between tundra and tawny base coats will have a higher chance of tawny, breedings between brown and black base coats will have a higher chance of black, etc.)
Special Traits (Non-Hereditary)
Courage: 5+ point score benefit in all group-sanctioned Ice fishing, Ice racing, Sled racing, and Hunting competitions.
Faction (PB): 25
AoA (Excellent): 10
Tribal Prestige: 5
Tribal Dominance: 10
Bright Flashlight: Increases probability of finding items while exploring by 15%. (Will replace Dull Flashlight if already owned)
Carabiner: Increases chance of finding an elemental by 1%.
Carbon Fiber Rope: Increases chance of collecting rarer items by 10%, reduces possibility of failing a caving expedition to 1%. (Replaces Rope)
Crafted Fishing Pole: Increases chance of rarer fish by 20%, reduces possibility of failing a fishing trip to 1%. (Replaces Sturdy & Basic Rod)
Flint Arrows: Increases chance of collecting rarer pelts on a hunt by 10%.
Flippers: Increases chance of finding an elemental by 1%.
Headlamp: Increases probability of finding gems while on a caving trip by 15%.
Oxygen Tank: Increases chance of collecting rarer items by 10%, reduces possibility of failing a diving expedition to 1%. (Replaces Snorkel)
Sturdy Bow: Increases chance of collecting rarer pelts on a hunt by 10%, reduces possibility of failing a hunt to 1%. (can be doubled with Flint Arrows, replaces Basic Bow)
Eagle (Bald) While Fishing, increases maximum possible items found by 1.
Mr Bubbles (OG) Large increase in the rarity of items found while Fishing.
Puffin (Common) 15% chance to retrieve up to five extra fish while Fishing.